Spark imagination, discovery and learning at home with playful and creative activities curated by Team Marbles, the leaders in play! Each play kit includes hands-on activities, high-quality products and detailed instructions for many days of play. For every play kit purchased, Chase will donate a play kit to the Boys and Girls Club so all children have the opportunity to play-to-learn. Marbles To-Go Play Kits are presented by Chase.
Included in your Kit:
Buckle up and get ready to go! Explore things that zoom through pretend play, art, science, movement, and sensory activities.
Recommended Age: PreK (ages up well for kids who love cars!)
Little scientists get curious and explore bubbles, magnets and more. Hands-on activities encourage experimentation, creativity, early math learning, and problem-solving skills.
Recommended Age: PreK (ages up for curious explorers)
Let’s sketch, sculpt, paint, and play! Get creative, express yourself, and use your imagination to create all kinds of art.
Recommended Age: PreK (ages up for kids who love to create)
Adopt a pet and be a vet! From pretend check-ups and pet training to creating custom accessories, your new pet pal is sure to be pampered.
Recommended Age: Grades K-2 (ages up or down for animal lovers)
Dig in and play around with paleontology. Travel back to the age of dinosaurs and explore what life was like when reptiles ruled the world.
Recommended Age: Grades K-2 (ages up or down for dinosaur fanatics)
From bridges to mazes, future cities to spacecrafts, soar to new heights and explore new worlds. Let your creativity fly high with airplane design, bridge building challenges, and board games that are out of this world.
Recommended Age: Grades 3-5 (ages up or down for innovative builders)
Unleash your inner Picasso with painting, weaving, sculpture, mosaics and more. Get creative while learning different art techniques and new styles of art.
Recommended Age: Grades 3-5 (ages up or down for aspiring artists)
Wands at the ready! Care for magical creatures, create potions, and master some magic with activities that immerse you in the world of wizarding.
Recommended Age: Grades 3-5 (ages up or down for wannabe wizards)
Dream, design, do! From inventing new products to building challenges, you’ll put your innovation and problem-solving skills to the test.
Recommended Age: Grades 3-5 (ages up or down for creative designers and crafters)